DaddieJay

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DaddieJay

Age/Gender: 23, Male
Location: Quebec, Canada
Job: Informatician

I'm an IT graduate from Quebec, Canada. I enjoy multimedia and art in general, music and above all, you've guessed it, video games. Also, FYI, the "Die" in my acronym "DieJay" doesn't have anything to do with death. In french, it sounds just like "Dee".

Newgrounds Stats

Sign-Up Date:
3/3/08

Level: 6
Aura: Fab

Rank: Civilian
Blams: 34
Saves: 15
Rank #: 85,662

Whistle Status: Normal

Exp. Points: 330 / 400
Exp. Rank #: 111,835
Voting Pow.: 4.66 votes

BBS Posts: 19 (0.03 per day)
Flash Reviews: 11
Music Reviews: 2
Trophies: 0
Stickers: 0

Latest News

DaddieJay

Ethereal Masters and future projects

Posted by DaddieJay Jul. 8, 2009 @ 6:10 PM EDT

[Transcript from my deviantArt journal (http://daddiejay.deviantart.com/journ al/25478188/)]

So after a long 7 months of planning, coding, design and false hopes, Ethereal Masters was finally completed and uploaded to both Newgrounds and, of course, deviantArt. I guess I should feel proud, but I can't help but feel this game is a failure. Two of the three principles of a good flash games are missing; simplicity and stimulation (the other being versatility). I guess I realized it too late. I was blinded by my desire for sponsorship (which I didn't get, bummer) and my irrational love for Tetra Master. That's not how I'll become a great game developer! *slaps self*

Anyway, I'm still rather proud of myself, I mean, it's not like this game was totally bad, it still has some appeal. I don't think I'll make any more card games though, not in flash anyway. I've been thinking about it today and I know exactly what my next game will be. Remember Jackal on the NES? Think that but with actual objectives, more action and fully customizable. That's all I'm saying for now ;)

Side note: First, before making my Jackal clone, I think I'll make a (relatively) simple space shooter, in the style of Darius Twin. I'll try to incorporate the 3 principles I stated above and see how it's taken despite its simplicity so, you can call it an experiment, I guess.

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